Thursday, February 28, 2013

Teaching Science Through Graphic Novels

I recently stumbled upon some graphic novels (GNs) which contained Science topics, which will no doubt provide a great source of inspiration for us in the pursuit of creating our very own GN on science.

"The Secret Science Alliance and the Copycat Crook" is written and illustrated by Eleanor Davis and has received lots n lots of positive reviews.

You can check it out here: http://www.amazon.com/Secret-Science-Alliance-Copycat-Crook/dp/1599903962

From what I've seen and read, it appears to have all of the ingredients that we're striving for in our book, so if we can achieve something anywhere near as good as this, then I'm sure we'd be extremely happy. I've ordered my copy and can't wait to give it a read!

I also found a whole series of 'Graphic Science' books called "Max Axiom", by Capstone:

http://www.capstonekids.com/characters/Max-Axiom/index.html

The series seems to cover a whole range of science topics.






Sunday, February 3, 2013

Dave & Harold Page Development

I love looking back on our work and seeing how the drawings and pages first started out. Here's an example of page 2 from Dave & Harold's Science Mysteries. I think it will look great when it is inked and coloured! More page sketches and development to follow.

 

Friday, February 1, 2013

Paperman

 


Paperman is an oscar nominated animation by John Kahrs which combines all that is technically and visually awesome about CGI with the sublime and often splendid subtitles of traditional hand-drawn 2D animations. The result is beautiful. Take a look:

http://www.youtube.com/watch?v=aTLySbGoMX0&feature=player_embedded

The reason that it is making such a splash is that the artists working on the seven-minute film developed new technology which combines computer-generated art with hand-drawn, but paperless 2D animation (the drawings were made on digital tablets). John Kahr believes that the combination of the two really adds something:

“There’s a lot of soul in the eyes of our characters and that’s because of the decisions that the artist(s) made. The eyes are really only black discs, but they’re drawn so carefully and cleverly that the characters look alive. You’re drawn to them. And I think that’s the difference. As much as I love computer animation, I still feel there’s a place for the hand of the artist.”

The rest of his interview with AICD can be seen here:
http://www.aicad.org/john-kahrs-animator/